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Microsoft TRELLIS.2

Free open-source image-to-3D demo from Microsoft that exports textured GLB models

Microsoft TRELLIS.2 is a free browser tool for free image-to-3D experiments. Free demo on shared Hugging Face GPUs with usage quotas; code is MIT licensed. Exports GLB; no account needed. Last checked .

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Screenshot of Microsoft TRELLIS.2

What is Microsoft TRELLIS.2?

TRELLIS.2 is Microsoft's open-source image-to-3D model, and its free Hugging Face demo lets anyone try it in a browser. You upload a picture, ideally with a clean or transparent background, adjust a few optional settings, preview the result from different angles, and download the model as a textured GLB file.

Because the code is released under the MIT license, TRELLIS shows up inside many other services, and technically minded users can run it on their own GPU with no usage caps. For casual users the web demo is the easiest way in, but it runs on shared ZeroGPU hardware, so you may wait in a queue or run into a usage quota.

The output is aimed at general 3D use rather than printing, so plan to convert the GLB to STL, scale it and check for thin parts before slicing. It is best for curious makers who want a free, no-subscription way to turn an image into a printable figure.

What you can make

  • Figurines from a single image
  • Props and objects
  • Textured GLB models

How to use Microsoft TRELLIS.2

  1. Open the TRELLIS.2 space on Hugging Face
  2. Upload an image with a clean background
  3. Generate and preview the model
  4. Download the GLB and convert it to STL

What you'll need to print it

Filament and parts that suit what you make with Microsoft TRELLIS.2.

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Microsoft TRELLIS.2 pros

  • Completely free with no subscription
  • MIT-licensed code you can run locally
  • Good shape quality from a single image

Microsoft TRELLIS.2 cons

  • Exports GLB only, so you need to convert for printing
  • Shared GPU queue and quotas on the demo
  • No print checks or repair

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